Podcast Episode #128 - Gunnar von Boehn (Apollo Team)
In our new episode we welcome Gunnar Vonn Boehn from the one and only Apollo Team. They are known for their stellar Vampire cards which are a must for every Amiga fan.
Interview starts at 37:38 Minutes
Podcast Episode #127 - Nicola and Anthony Caulfield
In our new podcast episode we are happy to have Nicola and Anthony Caulfield: a filmmaking team from London, responsible for awesome documentaries like From Bedrooms To Billions and its sequel The Amiga Years. We are talking with them about their new project The Rubber-Keyed Wonder - a documentary about the ZX Spectrum which is currently on Kickstarter.
Interview starts at 09:47 minutes
Podcast Episode #126 - Lucas Lund and his The Detective Novel
In our newest episode we speak with Lucas Lund, a swedish author. He is working on a crime fiction book based on Sam Manthorpe's 1986 C64 game 'The Detective Game'.
Interview starts at 11:47 minutes
Podcast Episode #125 - Watermelon Games - Fonzie Part 2
Welcome back Gwénaël Godde aka Fonzie! The Watermelon Games chief talks with us about his plans to port the furious Sega Genesis / Mega Drive brawler Paprium to current-gen consoles and games business in general. Turn on, tune in, drop out!
(Watch out for their Kickstarter launching soon!)
Interview starts at 6:38 minutes
Podcast Episode #124 - Scott Miller: Relaunching Apogee Entertainment
We are delighted to have Scott Miller in our new podcast - the founder of Apogee Entertainment which later on became 3D Realms. The game designer and entrepreneur is responsible for many classic games like Terminal Velocity, Raptor and of course Duke Nukem. Let's rock! (interview begins at 08:44 minutes)
Podcast Episode #123 - Andrew Fisher
Andrew Fisher is an author, journalist, coder, musician, and scholar of all things Commodore. He's a contributor to Retro Gamer Magazine, and also one of the main editors of Scene World. AJ and Joerg catch up with him, talk about his career, and get very, very sidetracked. (interview begins at 10:55)
Podcast Episode #122 - Brenda Romero
We are very proud to have Brenda Romero in our new episode. She is not only an award-winning game designer, but also an amazingly dedicated creative spirit since 1981. And a metal music lover too! As a game director, she has worked on over 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons + Dragons and Def Jam franchises. This episode is packed with interesting stories...enjoy!
The interview starts 7 minutes into the podcast
Podcast Episode #121 - Chris Abbott - The Little Books Of Soundchips
We're happy to have Chris Abbott in our new podcast episode, a british chiptune musician and true master of the C64 SID chip. Right now he is working on an extensive book about soundchips which is set to be released by Fusion Retro Book. The interview starts 10 minutes into the podcast
Podcast Episode #120 - Jeri Ellsworth (TiltFive)
In our new podcast episode we speak with Jeri Ellsworth, an American entrepeneur and chip designer. She is very well-known for 'C64 Direct-To TV', a complete Commodore 64 system on a chip housed within a joystick which was released in 2004. We speak with her about her work on TiltFive, an interesting new company focussing on AR glasses technology...Interview starts at 22:30
Podcast Episode #119 - Japan Retro Game Collector
In our new podcast episode we speak with Deniz Orbay who is not only one of the most well known Neo Geo collectors, but also THE expert for retrogame imports from Japan. Get ready for some interesting insights and facts about the history and current state of retrogaming in Japan...Interview starts at 25:37
Podcast Episode #118 - Tronimal
We are happy to have one of the most prolific Chiptune musicians in our podcast - Tronimal.
He released music for the Gameboy, ZX Spectrum and even the TI-82 calculator!
Besides some tech talk, the virtuoso gives us some interesting insights and talks about his upcoming projects.
Interview starts at 18:12.
Podcast Episode #116-117 - Roy Shildt Part 2
Roy Shildt is back with some more insights about Twin Galaxies - especially regarding Missile Command scores and the people behind them...
Hear some stories, conclusions, theories .. this second part of the interview shows some guts!
Interview starts at 10:53.
Podcast Episode #115 - Uncensored Library Part 2
We are talking to Emmanuel Colombié from RSF Latin America.
Learn about the state of press freedom in Brazil and the work of Reporters Without Borders.
Spoiler Alter: Nearly all indicators are flashing red in Latin America and the coronavirus crisis has exacerbated an already complex and hostile environment for journalists...
Interview starts at 14:52
Podcast Episode #114 - Piepacker
We interview Benjamin Devienne from Piepacker - a new free social gaming platform that allows users to play officially licensed retrogames with friends online!
Piepacker provides access to games that have been featured on a variety of platforms: arcade machines, NES, Super NES, Saturn, Mega Drive, NeoGeo and PlayStation with more to come.
Piepacker has partnerships with publishers Codemaster, Team 17 and Interplay and indies like Bitmap Bureau or Morphcat. The catalog continues to grow with plans to add modern indie as well as original exclusive cards and board games - among the available titles are the iconic Worms World Party, Earthworm Jim 1 + 2, Xeno Crisis and Micro Mages.
Listen to some very interesting insights...
Interview starts at 15:49
Podcast Episode #113 - Oliver "V3to" Lindau And The Eye Of The Beholder
Oliver 'Ve3o' Lindau is a a veteran graphic artist. He's best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos.
In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga onto the C64. Interview starts at 9:10
Podcast Episode #112 - C64 Keycaps with Jim Drew
Have you been burnt by the 2015 keycaps Indigogo of Phase5 from Austria like us and many others?
Jim felt the pain as well and went out creating his own C64 keycaps project. Having a long history in developing hardware for Commodore computers, if there is somebody who can pull this off, then this guy with decades of knowledge in the field!
We talk with Jim about the journey of running a successful crowdfunding for C64 keycaps and many other stuff and developments he is involved in.Interview starts at 12:50 minutes.
Podcast Episode #111 - Repair Cafes with Martine Postma
When Martine Postma was done with the "throw away and buy new" behavior of society, she had no idea that her idea for a repair cafe where the layman can come in and get help repairing their electronic devices, would cause international awareness.
Nowadays repair cafes are spread all around the world!
Learn her story how it all started, how it moved the society back to a more repair-than-bin mentality, and how it helps the #righttorepair movement despite she is not officially a part of it. (Interview begins at 6:30)
Podcast Episode #110 - Karl Lillrud
Karl Lillrud is an entrepreneur and public speaker and also recently released his book 'Hacking Your Destiny'.
In this interview we learn a lot about the live of a person of his caliber and try to tackle why Commodore failed and what they could have done to make certain they'd still be around today. (Interview begins at 21:00)
Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie
For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on.
After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond. This sophisticated 80 Mbit shock is already considered by many as the system's best game and even Game Of The Year 2020.
So, what is all the fuzz about? You've got more questions than answers?
Fonzie himself speaks out!
The interview starts at 8:34 minutes.
Podcast Episode #108 - Roy "Mr. Awesome" Shildt (Part 1)
Roy "Mr. Awesome" Shildt is one of the worlds' premier gamers, specifically for his Missile Command scores. More recently, he (and Twin Galaxies) have become the subject of controversies regarding said scores, and Roy's battle to maintain his supremacy. AJ and Joerg talk to him about his history, the intricacies of playing Missile Command, and hit on some of the controversies at the heart of this topic. (interview begins at 14:50)
Podcast Episode #107 - Demoscene: The Art of Coding
Demoscene - The Art of Coding is an initiative to enlist the demoscene as the first digital culture on UNESCO's list of intangible cultural heritage. AJ and Joerg (er, Derision and Nafcom) talk to Dedux, Flopine, Kudrix, and Unjello about why this is important and how we can all help move the initiative forward. (interview begins at 10:00)
Podcast Episode #106 - Remute with Denis Karimani
Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music on such unusual platforms. (Interview begins at 22:40)
Podcast Episode #105 - Project CARS 3 with Joe Barron
Merry Christmas everybody! We close this year with a special treat!
Project CARS is one of the most anticipating racing series, that sprung out of an idea to make a racing game, formed with the help of the gaming community and covering as many kinds of different racing series and aspects of racing as possible! We speak to Joe Barron, Marketing and eSports Manager of Slightly Mad Studios about the journey of the past 5 years, why Project CARS 3 is a game to not miss and what the changes from a more simulation driven to a more arcade centric means for the players.
Interview start at 10:56
Podcast Episode #104 - Color Switch with David Reichelt
David Reichelt is the CEO of Color Switch Ltd, and the guy behind the hit mobile games Color Switch and Color Switch 2. He sits down with Joerg and AJ to talk about his history in gaming, how he developed not one but several games, and his philosophy behind creating entertainment. (interview begins at 8:37)
Podcast Episode #103 - Gamescom 2020
As it is a tradition for us, here is the annual Gamescom special. However, 2020 was different from the Gamescoms before, as this year it was all digital through a livestream, rather than meeting half a million people in fair halls!
AJ, Joerg and both of our Martin's talk about how it has been and how it was for AJ to be the first time attending at a Gamescom even though not in person.
Podcast Episode #102 - Netlabels and retro pixeling with Martin 'Nodepond' Wisniowski
Martin is not only part of the demoscene and a graphic artist for Scene World, but he is also a pioneer in the early ages of Netlabels and a creative head that often creates unique artistic projects.
In this podcast, AJ and Joerg talk with him about the early ages of the internet and how he found its way into music and graphics!
The interviews starts at 21:40 minutes
Podcast Episode #101 - Craig Stadler's Petey Vid
When you are searching for a video on the internet, which search engine do you typically use? Google? YouTube's?
Then perhaps there is another place where you can get more complete and valuable search results!
What it takes to bring a new search engine for video's alive, all the challenges and hurdles to overcome, we talk about this with founder and birth giver Craig J. Stadler, the guy who went out to improve in the world of content search engines!
(Interview begins at 28:33)
Podcast Episode #100 - Mike Clarke's inSIDious
"Thank you for purchasing inSIDious, the best SID emulation available for your DAW, and welcome to the wonderful world of the MOS Sound Interface Device," is how the manual refers to Mike Clarke's SID emulation plugin that no longer requires a costly full version of Reaktor to use!
How does a veteran composer, largely known for his awesome music on the Amiga, produce SID emulation that offers the unique sounds of famous composers like Chris Huelsbeck, Martin Galway and many more? AJ, Joerg, and our musical hero Martin sit together with Mike to learn more about the magical world of SID emulation and why this attempt makes it so outstanding!
(Interview begins at 12:46)
Podcast Episode #99 - The MADE with Leland Heller
The Museum of Arts and Digital Entertainment (the MADE) is one of the premier video game museums in the United States, and they currently need our help! AJ and Joerg talk to MADE Development Director Leland Heller about the museum and how we can all help. (Interview begins at 4:43)
Podcast Episode #98 - Myst Online: Uru Live and MystiTech Productions!
The MystiTech are a fan group currently producing The Lost Art, a YouTube series filmed using the sets and avatars of Cyan's online game, Myst Online: Uru Live.
Learn all about what it takes using an online game engine to create a film series, including all the challenges, obstacles, etc which they had to overcome!
The interview starts 26:10 minutes into the podcast
Podcast Episode #97 - ArcadeFire! with Casey Ross and Walter Day
Billy Mitchell is certainly one of the more controversial and divisive individuals among the gaming universe, and precisely the sort of character you might write a musical about! Casey Ross has done just this with with her musical ArcadeFire: The Redemption of Billy Mitchell. Casey -- and Walter Day! -- join Joerg and AJ to discuss the musical, the controversies, and whatever else comes up. (Interview begins at 12:20)
Podcast Episode #96 - The Retro Gaming Scene in Venezuela with Pedro Planas
Pedro Planas is a computer game retro composer and a YouTuber from Caracas, Venezuela. Not only he shares his passion for video and computer game music, but also gives us an inside about what is going on regarding the retro scene in his country and why it became harder in the last 11 years for the video game companies to leave a footprint.
The interview starts at 13:14 mins.
Podcast Episode #95 - Mechanical Pinballs with Hagen Krentz
Hagen Krentz is a man who knows mechanical pinball machines a lot. He is also a co-founder of the For Amusement Arcade + Pinball Museum in Seligenstadt, Germany.
Furthermore, he also used to work for the movie industry in the 90s. Join AJ and Joerg as they listen to the tales and stories for this man!
The interview starts at 11:43 minutes
Podcast Episode #94 - The Yandex Computer Museum - The Russian Retro and Demoscene
There is a massive knowledge gap regarding what is going on in Russia and how it all started with the demoscene and retro scene in general in a country that is mostly known for sending us Tetris with love.
AJ and Joerg talk to the the Founder of the museum Pavel Anokhin and to the Technical Manager Oleg Senin about what is going on in Russia in those regards.
The interview starts at 9:45
Podcast Episode #93 - Revisiting NeoHabitat with Randy Farmer
Habitat, and its final version Club Caribe, was one of the world's first MMORPGs: an immersive, graphical, virtual world populated by C64 users in real time through the Quantumlink Network. Randy Farmer is one of the original architects of that world, and he remains involved in maintaining the project to this day. He joins AJ and Joerg to talk about the challenges behind creating the original Habitat, as well as resurrecting it, and the unique ways in which it has influenced culture, law, and modern MMORPGs. (Interview begins at 12:00)
Podcast Episode #92 - MINBEKKER
Min and Mina Bekker have it all: an enormous YouTube following, two awesome game releases, and even an amazing love story to tie it all together. Now, they're sitting down with AJ and Joerg to discuss their games, Black Bekker and Takelshin, how they got to be where they are, and what drives them forward. (Interview begins at 26:22)
Podcast Episode #91 - From Vultures to Vampires with David Pleasance
David Pleasance is the former marketing director for Commodore, and gained notoriety for his use of software bundles to sell computers, especially in the UK. He's also the author of "Commodore - The Inside Story", which detailed the internal workings of Commodore during its waning years. He's following this book up with a look at the Amiga: "From Vultures to Vampires", which looks at what became of Amiga after Commodore vanished into the mist. David joins AJ and Joerg today to talk about his time at Commodore, how other companies can carry on the torch, and about his new book, which is on Kickstarter. (Interview beings at 24:00)
Podcast Episode #90 - Comanche with Hakan Bilenler and Hien Quy Tran
Who doesn't know Comanche? A development studio in Hanover Germany (Nukklear) is doing a reboot with the help of THQ Nordic and they talk to us about it in what makes the reboot so great and welcoming old retro and new players! :) The interview starts at 25:40
Podcast Episode #89 - The Uncensored Library
The world is a weird place right now, and censorship of the press has become widespread. Reporters Without Borders have created a unique way to get around this: censored articles become uncensored books inside Minecraft. AJ and Joerg talk to Reporters Without Borders' Kristin Baesse about The Uncensored Library, and how it, and Minecraft, is being used to bring the truth back into countries without press freedom. (Interview begins at 21:00)
Podcast Episode #88 - Digital Retro Park with Stefan Pitsch and Falk Heinzelmann
The Digital Retro Park is one of the premier museums of digital culture. Falk Heinzelmann and Stefan Pitsch are the guys who started it all, and they've taken some time to talk to AJ and Joerg about the museum, as well as take us on a virtual tour while we're all stuck at home! (interview starts at 10:05)
A Message from Scene World (April 2020)
As we all go through these unprecedented, socially isolated times together, AJ and Joerg have a quick message for everyone looking for ways to pass the time.
Podcast Episode #87 - Scene World's 20th Anniversary - With guest host Rick Heaton!
Scene World was founded 20 years ago, on November 1st, 2000 to be exact. Long ago enough to look back with staffers Altraz, Merman and Nafcom and share stories how this was all made possible and where it lead to. We are also proud to have gotten the great Rick Heaton aka Sapience!
Podcast Episode #86 - Johan Grip and the C128 Neo!
In the world of retro reproductions, the Commodore 128 is the red-headed stepchild, with the least attention from enthusiasts. That is, until now! Johan Grip joins AJ and Joerg to talk about the C128 Neo, a replica PCB designed to help preserve these vintage machines. (interview starts at 13:40)
Podcast Episode #85 - Let's Encrypt with Josh Aas
Josh Aas is one of the founders of Let's Encrypt, THE non-profit certificate authority. We talk to Josh and learn more about why it's important that the last 20% of the internet that isn't secure yet is getting encrypted and why it is also important for us retro related homepage owners (and surprisingly also to phishing sites)!
interview starts at 18:23
Podcast Episode #84 - Right to Repair South Africa with Gunther Schmitz
If you thought that the Right to Repair was limited to Europe and North America, you were totally wrong! Being able to repair your own stuff is an important topic all over the world, including Africa. Joerg and AJ talk with Gunther Schmitz of Right to Repair South Africa about how this topic relates to his unique neck of the woods, and ways that this is important for more than just us tech nerds. (Interview begins at 10:15)
Podcast Episode #83 - Intellivision!
Intellivision was one of the absolute pioneers in the video game industry, starting all the way back in 1979 with the original Intellivision console. Now in 2020, they're back with a new console called the Amico, which promises to rekindle some of the actual fun that video games used to be. AJ and Joerg talk to Intellivision CEO Tommy Tallarico and European president Hans Ippisch about how this all began and how they're bringing Intellivision into the 21st century while honoring its long legacy. Also, watch AJ struggle to keep his mic from falling over. (Interview begins at 7:00)
Podcast Episode #82 - Welle:Erdball
Welle:Erdball has been making music for almost 30 years, and the Commodore 64 has been an integral part of their unique sound since the beginning. Joerg and AJ talk to W:E members Honey and MissMoonlight about their musical process, what it means to them to be able to create art at this level, and the importance that the C64 plays in their music. (Interview begins at 35:49)
Podcast Episode #81 - Kick-Off II World Cup with Frank Fuhrmann and Oliver Stender
Kick-Off II is one of the most difficult football (or soccer, if you're NTSC) games to master. Oliver Stender and Frank Fuhrmann have done just that, though, and their skill has lead to them being two of the highest ranked players to take part in the Kick-Off II World Cup -- championships that are still being held today. AJ and Joerg talk to them about what draws them to this game, as well as the challenges of keeping a vintage game championship series relevant and entertaining in the 21st century. (Interview starts at 21:34)
Podcast Episode #80 - Gamescom 2019 Special Episode!
Martin Ahman, AJ and Joerg look back at the games that were revived via retro IP successors. (Yes, PC retro is also retro nowadays!).
Let's have a look together at what publishers and development studios showed us today!
Podcast Episode #79 - Pleasant Green: Exploring the World of Internet Scammers with Ben Taylor
Ben Taylor likes to make friends with internet scammers. He's the man behind the Pleasant Green YouTube channel, where he tells the stories of -- and gives a human face to -- people we often think of as entirely nefarious. AJ and Joerg talk to him about what drew him to this, the very human stories behind many internet scammers, and what we can all do to help others. (Interview starts at 10:00)
Podcast Episode #78 - Creating a New Mechanical Amiga Keyboard with Liwei Guan
The Micronics is hard at work creating a new mechanical keyboard for the Amiga 500, 600, and 1200, and Liwei Guan is the person making it all happen. AJ and Joerg talk to her about how she got involved in the Amiga community, the logistics of creating a new keyboard, and the unique directions she's taking to get this done. (Interview begins at 10:19)
Podcast Episode #77 - The Internet Archive with Jason Scott
Jason Scott is the free-range archivist of the Internet Archive and the creator of textfiles.com. AJ, Joerg, and Martin W. talk to him about why preservation is so important and ways in which everyone can help ensure that our digital histories are preserved.
Interviews starts at 26:59
Podcast Episode #76 - Gamescom: Publishers and Devs with Michael Blatz, Nico Grupp, and Markus Grupp
Gamescom is one of the biggest gaming conventions on the planet. AJ and Joerg start off Scene World's annual Gamescom retrospective by taking to Markus and Nico Grupp, developers of the game Highrisers; and Michael Blatz, who was at Gamescom as a publisher, to learn about the Gamescom experience from their unique perspectives. Also, AJ learns what "Ego Shooter" means. (interview begins at 33:43)
Podcast Episode #75 - Christian Spanik's Digisaurier
Christian Spanik is one of the best known IT journalists on the planet. From his start in journalism, to writing books, TV shows, and eventually joining Data Becker, he has had a hand in almost every facet of the computer world since the 80s. In this podcast, Christian sits down with AJ and Joerg to talk about his new project, Digisaurier, and about how changes in technology and our digital lifestyles impact the way that we consume information. (Interview begins at 14:53)
Podcast Episode #74 - Antstream with Jo Clifford and Brandon Keenen
Antstream is the world's first retro game streaming subscription service (think Netflix, but for retro games!). AJ, Martin, and Joerg talk to Antstream's Brandon Keenen and Jo Clifford about how this all came together, and how they're paving the way for the future of retro gaming.
Podcast Episode #73 - Dr. Wuro Industries with Christian Gleinser
Christian Gleinser is the guy behind Dr. Wuro Industries and some of the most popular and unique games to come out for the C64 in decades. He joins AJ and Joerg to talk about how he got started, where he gets inspiration for creating such unique products, and where he's headed in the future. Also, AJ learns some German. (Interview begins at 8:00)
Podcast Episode #72 - The Kodai16 with Peter Smets and Valerio Cannone
Superguns may not be actual guns, but they're definitely super! They're also vital for preserving vintage arcade machines. Valerio Cannone and Peter Smets have designed their own -- the Kodai16 -- and they join the podcast to talk about their version of this important component, and what it means for the future of arcade preservation.
Interview starts at 12:15!
Podcast Episode #71 - The Repair Association with Gay Gordon-Byrne
Gay Gordon-Byrne is the Executive Director of The Repair Association, and is one of the foremost voices in the Right to Repair movement. She joins AJ and Joerg to finish up Scene World's Right to Repair Month [obnoxious air horn], to discuss why the right to repair is so important, the ways in which we're losing this right, and how everyone can help to keep the right to repair. (interview begins at 8:55)
Podcast Episode #70 - Tora.mod with Katja Becker
The Right to Repair movement covers not only repairing, but also the right to modify. Katja Becker, the force behind Tora.mod, is one of the premier hardware modders around. She joins AJ and Joerg to talk about vintage hardware, the modding scene, and why it's important that the knowledge and ability to do this be available. Also, Joerg gives his views on why disk drives are still important. (Interview begins at 34:30)
Podcast Episode #69 - iFixit's Kelsea Weber and Kay-Kay Clapp
If you're looking to repair almost anything, iFixit is THE place to go for almost every resource you'd need. Joerg wraps up Scene World's Right to Repair Month [obnoxious air horn] with iFixit's Kelsea Weber and Kay-Kay Clapp, where they talk about the amazing resource that iFixit provides to those who want to repair their stuff, and why having the right to repair is so important. (interview begins at 11:40)
Podcast Episode #68 - iPad Rehab with Jessa Jones, PhD
Jessa Jones is the force behind iPad Rehab, and one of the foremost authorities on data iPhone/iPad data recovery. She joins AJ and Joerg for part 2 of Scene World's Right to Repair Month to talk about her history, the amazing work she does, and why having the right to repair your own devices is so important. Interview starts at 14:07
Podcast Episode #67 - Strange Parts with Scotty Allen
Scotty Allen is the man behind the hugely successful YouTube channel, Strange Parts. He joins Joerg and AJ for Scene World's Repair Month to talk building and repairing your own hardware, China's unique electronics marketplace, and why preserving older hardware is important for future generations. (Interview begins at 14:42)
Podcast Episode #66 - Valerio Cannone
Valerio Cannone is a hardware developer known for repairing vintage arcade machines in his spare time. Valerio shares some of his knowledge with Joerg, and gives us some insight into his history, what drives him, and why keeping vintage arcade machines functional is important in the 21st century. (Interview begins at 8:40)
Podcast Episode #65 - Andrew and Rob Hewson!
Hewson Consultants! Who doesn't know them! (Later renamed to 21st Century Entertainment), we talk to Andrew Hewson who started all this and talk about the good old times, as well, as talking about what Rob Hewson does nowadays as an Indie videogame developer and publisher with Huey Games, releasing Hyper Sentinel on the Switch before and currently working on Kickstarting their new game Droid Assault!
(Interview starts at 20:55)
Podcast Episode #64 - The 8-Bit Symphony with Rob Hubbard and Chris Abbott
Chris Abbott and Rob Hubbard are at it again! This time, they're working on the 8-Bit Symphony, a live concert featuring the Hull Philharmonic, celebrating the history of home computer gaming. They join AJ and Joerg for this special 64th episode to discuss bringing together this amazing project. (Interview starts at 22:27)
Podcast Episode #63 - The Retro Hour with Dan Wood and Ravi Abbott
Dan Wood and Ravi Abbott host the amazingly popular Retro Hour Podcast, as well as having awesome YouTube channels of their own. AJ and Joerg talk to them about how they do it, keeping retro fresh, and we trade some fun podcasting stories. (Interview starts at 24:50)
Podcast Episode #62 - Rad Rodgers RE - Ion Maiden - Wrath!
Even in 2019 firepower matters still! Our retro gaming expert Andrew and Joerg spoke to Frederik Schreiber (Vice President of 3D Realms + Managing Director of Slipgate Studios) and Mike Nielsen (President + CEO of 3D Realms) about their latest games:
- Rad Rodgers: Radical Edition - Spiritual successor of "Commander Keen" with extended extras, and more characters to play with!
- Ion Maiden - Action 3D game based on the same engine as "Duke Nukem 3D"!
- Wrath - Action 3D game based on the same engine as "Quake".
They talk about the long bumpy ride to develop and bring such new retro coined IP games to us enthusiastic old-school gamers!
The interview starts at 4:56 minutes!
Podcast Episode #61 - Silk with Chris Bateman
Chris Bateman is a game designer with a storied history. From helping to develop the Discworld game series to his newest endeavor, Silk, he has been blazing trails in game design for years. Joerg talks to him about his history and about his newest project, the unique sandbox RPG and adventure game, "Silk", that is on Kickstarter right now! (Interview starts at 11:33)
Podcast Episode #60 - The Guru Meditation!
Bill Winters and Anthony Becker are, together, the creative force behind The Guru Meditation, one of the Amiga scene's most beloved and visible institutions. AJ and Joerg sit down with them for a wide-ranging conversation about the modern Amiga scene and how they produce their brilliant content. (Interview begins @ 24:00)
Podcast Episode #59 - Farming Simulator with GIANTS' Martin Rabl
2018 was a banner year for commercial C64 releases, none more surprising -- or more well-received -- than GIANTS Software's hit game Farming Simulator. AJ and Joerg talk to GIANTS' Martin Rabl about how the C64 port came to be and why retrogaming is such a big part of gaming culture. The interview starts 12 minutes into the podcast.
Podcast Episode #58 - Richie Knucklez
AJ and Joerg talk to Richie Knucklez who is very famous for his Kong Off events, his skills in repairing Arcades to make them look again like new from factory, and his strong bounds with good old Twin Galaxies, when Walter Day still ran it.
We cover everything about arcades in this interview, Twin Galaxies, high score scandals, changes in the scene, his experience with Walter and the rest of the core founder gang of Twin Galaxies!
The interview starts 30 minutes into the podcast
Podcast Episode #57:Andras Kaptas - Hungarian C64+Amiga Gaming Scene
Martin Ahman and Joerg talk to Andras Kaptas from the insert-coin.hu Association about the Hungarian C64 and Amiga Gaming Scene and how it came to be behind the iron curtain and how it envolved into creation of independand full price games for these machines long after their lifetimes. Also we talk about preserving the Hungarian videogame culture with him and a lot of other things! The interview starts 17 minutes into the podcast
Podcast Episode #56 - PLATO and IRATA.ONLINE with Thomas Cherryhomes
PLATO is the great, great, great granddaddy of the online computer network. Developing forums, email, multiplayer networked games, screen sharing, and instant messaging, it is responsible for many of the things we take for granted today. AJ and Joerg take a deep dive with IRATA.ONLINE's Thomas Cherryhomes into why PLATO is as awesome as it is, and how it still has plenty to offer both retro- and non-retro-enthusiasts. The interview starts 19 minutes into the recording! Watch the YouTube version preferably!
Podcast Episode #55 - Databases with Retroplace and Consolevariations!
How do you keep track of all the different machines released over the years? How do you catalogue different versions of games, down to the different packaging? And how can you ensure that the game you're looking for is real and authentic? Databases, that's how! The guys talk to Fred Fischer from Consolevariations and Armin Hierstetter from Retroplace about creating and maintaining these databases and how this plays a vital role in the retro scene.
Podcast Episode #54 - Gamescom 2018 Special
As each year, we have been with a booth at the biggest game fair in the world: Gamescom! This is our special episode in which Martin Ahman and Joerg discuss with AJ about the experiences and flair of this year's gamescom, including interviews with creators and publishers about what's coming up for us retro gamers for end of this year and 2019!
Podcast Episode #53 - Building a New C64 PSU with Andrzej Wisniewski
Andrzej Wisniewski is making amazing new power supplies for vintage Commodore hardware! Joerg talks to him about this complex project, and how important it is to preserving this hardware.
The interview starts at timestamp 16 minutes into the podcast.
Podcast Episode #52 - Kim Justice
Kim Justice is one of the retro scene's most popular YouTube broadcasters, with videos covering nearly every aspect of the video game industry. This month, Kim joins AJ and Joerg to talk about her history in the gaming scene, YouTube popularity, and her process for creating engaging content.
Podcast Episode #51 - Digging Deeper with Tectoy's Stefano Arnhold
Tectoy is the producer and distributor of Sega products in Brazil, credited with keeping the consoles popular in Brazil long after their discontinuation around the rest of the world. Andrew and Joerg welcome back Tectoy CEO Stefano Arnhold for a deeper dive into the unique legacy of this company and their 2017 edition of the Megadrive. Also, AJ and Joerg fall into a sci fi rabbit hole.
Podcast Episode #50 - 50th Episode Extravaganza with Lars Sobiraj!
Lars Sobiraj is a freelance journalist, member of the Amiga scene as Ghandy, and editor for Tarnkappe.info and fomer editor of the Hugi diskmag and the news / underground portal gulli.com. He is also the first guest to ever be on the Scene World Podcast, all the way back in 2014. AJ and Joerg welcome Lars back to catch up with him on this special 50th episode!
Podcast Episode #49 - Neohabitat with Steve Salevan
Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today.
Podcast Episode #48 - Engineering a New C64 Keyboard with Lau Brix
Lau Brix has designed a modern, drop-in replacement for the C64's keyboard. Joerg and AJ talk to him about this awesome new hardware, and the story behind how it came to be.
Podcast Episode #47 - The 128 Remastered with Peter Reichenbach
Peter Reichenbach has been hard at work designing and building a remastered motherboard for the much neglected Commodore 128! AJ and Joerg talk to him about the hurdles and triumphs of this project, and why it's awesome. Also, Peter troubleshoots AJ's C128, and AJ gets to talk about Jeeps again.
Podcast Episode #46 - User Group Meetings with Robert Bernardo
Robert Bernardo is a very known figure in the American Commdore scene, being the head of the "Fresno Commodore User Group", we have been in touch with him since we started with Scene World 18 years ago - time to talk to him and hear about his side of our Commodore User World and Sphere! Enjoy listening to his experiences! This guy knows everybody and everything!
Podcast Episode #45 - Sam's Journey with Chester Kollschen
Chester Kollschen has been producing groundbreaking games on the C64 for over two decades. AJ and Joerg talk to him about his acclaimed new game, Sam's Journey, as well as about his past, and what might be in his future (hint: it's not a racing game).
Podcast Episode #44 - Rob Hubbard!
Rob Hubbard is one of the best known composers of video game music, and has been producing music on the C64 as well as many other machines for decades. AJ and Joerg talk to him about the recently completed PROJECT HUBBARD, his career, and the future of game music.
Podcast Episode #43 - Talking Bitpop with Gavin Graham
AJ and Joerg talk to musician Gavin Graham about the mixture of sid/retro vgm sounds and pop music called "Bitpop". He talks about his journey from being a former demoscener under the handle of "Gazza" over analyzing C64 sound drivers written by famous C64 composers into going towards Bitpopping.
Podcast Episode #42 - AmeriCon Special
As every year, Scene World has also been visiting conventions in America!
Jon, AJ and Joerg talk about the VCFEMidwest and EEEC that our staffer Jon has visited and VCFEast and AVGC which AJ has visited.
Podcast Episode #41 - David Fox
David Fox is a game designer and programmer that worked on some of LucasArts' most memorable games, as well as the new Thimbleweed Park. AJ and Joerg talk to him about his history in the games industry, and his experience coming back to the point-and-click adventure genre.
Podcast Episode #40 - Gamescom 2017 Special
As every year, Scene World has also had a booth at the biggest game fair in Europe: Gamescom!
AJ, Martin Ahman and Joerg have a look at the experiences and interviews Scene World had this year.
Podcast Episode #39 - Talking Project Hubbard Kickstarter with Chris Abbott
Joerg and AJ talk to Chris Abbott, "C64Audio.com", about his currently running Rob Hubbard book Kickstarter called "Project Hubbard", and whatever else comes up in the retro computing music sphere.
Podcast Episode #38 - Talking Sonic Mania and Sega with Fabian Mario Doehla
Joerg and AJ talk to Fabian Mario Doehla, "Mr. Sega", about Sonic Mania, doing PR for Sega Europe and America, and whatever else comes up.
Podcast Episode #37 - RetroKram's Senad Palic Talks Retrobourse 2017!
Senac Palic of RetroKram is back with his newest project, Retrobourse Darmstadt 2017! AJ and Joerg talk to him about the bourse, RetroKram, and whatever else he's been up to!
Podcast Episode #36 - Saul Cross
Saul Cross is a pioneering graphician and developer who is still active to this day. Andrew, AJ, and Joerg talk to him about what he's been up to, and about his history in the scene.
Podcast Episode #35 - Reshoot R with Richard Loewenstein and Altraz
Richard Loewenstein and Altraz are currently working on Reshoot R, the follow-up to Richard's 2016 game, Reshoot, for the Amiga. AJ and Joerg talk to them about developing for the Amiga, and the challenges they face in bringing new games to the market.
Podcast Episode #34 - The Bolo Museum's Yves Bolognini
Yves Bolognini is the founder of the Bolo Museum in Lausanne, Switzerland. They’re working to preserve and display the history of computers, and they need your help! AJ and Joerg talk to Yves about this unique collection, and about the largely unknown Swiss influence on computing history.
Podcast Episode #33 - Ron Gilbert
Ron Gilbert is legendary for genre-defining games like Maniac Mansion, Monkey Island, and The Cave. His newest game, Thimbleweed Park, builds on the classic point-and-click adventure games while delivering a fun new gaming experience. AJ and Joerg talk to him about his history in the gaming industry, what makes a good game, and what the future might hold.
Podcast Episode #32 - Andreas Wallstroem
AJ and Joerg talk to Andreas “Morpheus” Wallstroem about his new book, Commodore 64: For the Love of a Machine.
Podcast Episode #31 - Cosplay with Lily Stitches and Sven Voessing
AJ and Joerg welcome Lily Stitches and Sven Voessing back to the podcast to talk all things cosplay, Ghostbusters, and... er... everything else!
Podcast Episode #30 - MEGA65 Update
AJ and Joerg start off the year with an update from the MEGA65 team, Paul Gardner-Stephen, Andre Kudra, and Detlef Hastik.
Podcast Episode #29 - Individual Computers with Jens Schoenfeld
AJ and Joerg close out the year by talking to Jens Schoenfeld from Individual Computers about their Commodore products and what their plans for the future hold.
Podcast Episode #28 - Talking Tectoy with Stefano Arnhold
Stefano Arhnold is the chairman of Tectoy, a Brazilian company that helped Sega gain a foothold in South America. AJ and Joerg welcome him to the podcast to talk about his history with the company and with gaming, and about Tectoy's new Mega Drive Limited.
Podcast Episode #27 - For Amusement Only with Reiner Krapohl and Senad Palic
AJ and Joerg welcome Reiner Krapohl and Senad Palic from For Amusement Only and the Flipper- und Arcademuseum, Seligenstadt, to the podcast to talk about their unique video game and pinball museum.
Podcast Episode #26 - A Video Game Con's Paul Solomine
Paul Solomine is the guy behind A Video Game Con, New Jersey’s first and biggest gaming con, now in its second year. AJ went there, and now he and Joerg talk to Paul about how this event came together and what’s planned for the future.
Podcast Episode #25 - Jon Hare talking about Sociable Soccer & Gamescom 2016 Special
Scene World ran again a booth together with the retro gaming music group Hans Hiscore and crashed into Jon Hare to talk about his newest and upcoming soccer game: Sociable Soccer!
Podcast Episode #24 - Nick Vivid!
Nick Vivid is both an accomplished musician as well as a member of Scene World’s editorial staff! AJ and Joerg talk to him about his history and experiences with the C64, and how he uses retro sounds and effects in his modern music production.
Podcast Episode #23 - Joseph Lewandowski and the Alamagordo Atari Dig
Near mythical tales have been told of the 1983 burial of 700,000 Atari games and products in a New Mexico landfill. Joseph Lewandowski is the man who separated fact from myth to track down, locate, and excavate these games. AJ and Joerg talk to him about the process behind that, and the many interwoven stories that make this such an endearing legend.
Podcast Episode #22 - THE 64 with Darren Melbourne
Darren Melbourne, creator of the C64 DTV, is trying to bring the C64 back with THE 64, a reimagining of the Commodore 64 in both console and handheld form. AJ and Joerg talk to him about this new project, and how his history has led to what he’s doing now.
Podcast Episode #21 - Susan Bennett and Karen Jacobsen
Susan Bennett and Karen Jacobsen are voice actors perhaps best known for being the original American and Australian voices of Apple's Siri personal assistant. AJ and Joerg talk to them about their experiences and thoughts on being two of the most recognizable voices in the world.
Podcast Episode #20 - The MEGA65 Project
What could be cooler than a fully compatible, functioning, and NEW Commodore 65? AJ and Joerg talk to Paul Gardner-Stephen, Andre Kudra, and Detlef Hastik from the MEGA65 Project about just how they're working to make this a reality!
Podcast Episode #19 - Scene World Magazine
AJ and Joerg start the year with a look back at the history of Scene World -- as well as the history and future of computing in general -- with two of magazine's founding members, Andrew Fisher and Silvio Savarino.
Podcast Episode #18 - Nerdlesque with Lily Stitches and Vonka Romanov
Happy holidays, everyone! AJ and Joerg wrap up 2015 with Lily Stitches and Vonka Romanov, covering the emergence of nerdy burlesque -- "nerdlesque" -- and where it fits in the video game and scene subculture.
Podcast Episode #17 - eGaming with Vanessa Arteaga
Vanessa Arteaga was the #1 draft pick of the Championship Gaming Series, excelling in fighting games, and was a contestant in Syfy's WCG Ultimate Gamer reality show. AJ and Joerg talk to her about eGaming and her experiences in the field.
Podcast Episode #16 - Pro Evolution Soccer 2016 with Konami's Adam Bhatti
Pro Evolution Soccer 2016 has been released to rave reviews, with IGN saying that it "might well be the best football game ever made." We played the game ourselves, and were duly impressed. Tonight, Joerg and AJ talk to PES Global Product and Brand Manager Adam Bhatti about the future of PES, and where he thinks the franchise is going.
Podcast Episode #15 - Extra Life's Rick Heaton
Extra Life is a unique way for gamers to give back, and has raised more than $14 million for Children's Miracle Network Hospitals since 2008. AJ and Joerg talk to community manager Rick Heaton about his experiences with the organization, the work they do, and how all of us can help out. Also, Joerg really wants Extra Life to expand to Europe.
Podcast Episode #14 - Mushroom 11 by Untame
After talking a lot about Retro and Triple A games, this time we shed a light on Indie Games! Joerg talks to
Julia Keren Detar of Untame about their new Geek Awarded mushrooming game: Mushroom 11 and what makes Indie Game development standing out and coolish aside the other videogame sections of the industry!
Podcast Episode #13 - Commodore Business Machines
Commodore is back, with a... smartphone? AJ and Joerg talk to Commodore Business Machines CEO Massimo Canigiani and General Manager Paolo Besser on resurrecting the brand and what they hope to accomplish.
Podcast Episode #12:The new episode of the Aquanox franchise: Deep Descent
Aquanox is a 19 years old IP that is famous for its underwater action, also often quoted as being "The Wing Commander of sea fighting". Published first by BlueByte in 1996, now Aquanox is owned by Nordic Games and the 4th episode of the series is now handcrafted by the Serbian game development studio "Digital Arrow".
Currently, they are currently running a Kickstarter campaign to get the ideas of the community and fans and form a game that will provide underwater action surpreme.
AJ and Joerg talk to CEO, Producer, Designer and underwater expert Norbert Varga.
Podcast Episode #11: Gamescom Special with EA Sports!
Scene World visited Gamescom 2015 in Cologne, Germany -- the largest video game conference in the world! AJ and Joerg check out some highlights, including an interview with EA Sports!
Podcast Episode #10 - Jay Maynard: The Tron Guy
Jay Maynard – "The Tron Guy" – is one of the first celebrities born of the internet. AJ, Joerg, and special chat host Sven Voessing, talk to him in their first LIVE podcast at the Film Museum of Frankfurt, hosted by Olymptronica.
Podcast Episode #9 - Uncle Art: Dave Lowe and Holly Jazz Lowe
Dave Lowe is one of the most prolific game musicians on any platform. Now he and his daughter, Holly Jazz Lowe, are working to remake and re-release his classic compositions in ways they could never have been heard before! AJ and Joerg talk to them about their project, Uncle Art: A Temporal Shift.
Podcast Episode #8 - John Draper aka Captain Crunch
Inventor of the Blue Box, coder of EasyWriter, and a legend in the hacking and phreaking scenes, John "Captain Crunch" Draper sits down with AJ and Joerg to talk about security, privacy, and some other things.
Podcast Episode #7 - Tess & Tel: Tess Fries and Jeroen Tel
Jeroen Tel is one of the most prolific and famous game music composers on the planet. With singer and dancer Tess Fries, the two are moving music forward with their new Pixel-Pop genre.
Podcast Episode #6 - Charles Martinet, the Voice of Super Mario and Luigi!
Charles Martinet is the voice of Super Mario and Luigi, among a ton of others. AJ and Joerg talk to him about his incredible career and his love of people.
Podcast Episode #5 - The Frag Dolls
The Frag Dolls are Ubisoft's professional, all-female competitive gaming team who represent all-inclusive communities and gaming for all. AJ and Joerg talk to Krystal “SiREN” Herring and Michelle “Esper” Roberson about what they do and where they're going.
Podcast Episode #4 - 3D Realms
Firepower matters with 3D Realms, and they're back producing the bad ass games they're known for. AJ and Joerg talk to 3D Realms President and CEO Mike Nielsen and Vice President Frederik Schreiber in a surprisingly candid interview.
Podcast Episode #3 - The Peruvian Scene
AJ and Joerg talk to Lobsang Alvites (Mr. Byte) about the Peruvian Scene.
Podcast Episode #2 - The Return of Cinemaware
Cinemaware is back! AJ and Joerg talk to Matt Falcus and Sven Vößing from Cinemaware, who have taken their classic games to entirely new levels. Aheh… get it? Games? Levels?
Podcast Episode #1 - retro music copyright violence, social network security, privacy in danger for everybody?
Welcome to our new project: Scene World Podcast with Derision as host, Nafcom as co-host and always a special guest.